Venue:
ICT Lab (3rd Floor)
Category:
Offline UI/UX + Physical Product Design Competition
Eligibility:
Open to Grades 9-12. Each school may register a maximum of 2 teams—one team per track (UI/UX Design or Product Design). Each team must consist of 2 students.
In a world full of everyday problems and imperfect systems-one filled with overlooked needs, fractured systems, and daily challenges, Design Duel invites students to create smart and creative design solutions that make life better. In this offline design competition, participants will work in teams to craft innovative concepts that improve quality of life, promote inclusivity, and repair what’s broken, whether through digital experiences or tangible product designs.
Teams may choose one of two tracks:
- Track A: UI/UX Design – Design a user interface for a mobile app, website, or digital platform that solves a real-world problem caused by imperfect systems.
- Track B: Product Design – Conceptualize a physical product, illustrated through sketches, CAD models, or basic prototypes
Submissions should reflect real-world usability, attention to detail, and integration of smart features that tackle imperfections in current systems.
Project Guidelines:
Theme Alignment: Your design should clearly reflect this year’s theme, “An Imperfect World.” Choose a real-world issue—social, environmental, personal, or systemic—and offer a meaningful design solution.
Design Features to Include:
- Functionality & Usability: How well the design works for the intended users
- Empathy & Impact: How it addresses the human aspect of the problem
- Aesthetics: Visual clarity and appeal
- Innovation: Creative approach to solving the issue
- Optional: You may include gamification, personalization, or collaboration features to enhance engagement.
Originality: All submissions must be original and developed exclusively for Techathlon 2025.
Tools & Formats:
- Track A (UI/UX): Figma, Adobe XD, Canva, Photoshop, Sketch, etc.
- Track B (Product Design): Sketches, TinkerCAD, Fusion 360, SolidWorks, hand-drawn blueprints, or simple physical models
Submission Requirements:
Each team must submit the following materials before the deadline:
- Design Files
- Track A: UI screens or interface mockups in PNG, JPEG, or PDF format
- Track B: Product design illustrations, CAD renders, or photos of physical prototypes in JPEG, PNG, or PDF format
- Project Presentation
A short presentation file (PDF or PPT) explaining:
- The problem you chose
- Your design solution
- Key features and design decisions
- Tools used and how the solution addresses the imperfections in the world
All designs must be submitted as JPEG, PNG, or PDF files. For Physical product designs (Track B), design images with all the perspectives or views should be included in the presentation.
Naming Convention: Files should be named as SchoolName_TeamName.pptx / .pdf
Submission: Participants must upload their files by August 6, 2025 via a Google Drive link that will be provided.
URLs: Submitting URLs or online links is not allowed.
Key Dates:
- Online Submission Deadline: August 6, 2025
- Final Presentation (Top 10 Teams): Day of the event (August 13, 2025)
Event Format:
- Tracks: Choose either UI/UX or Physical Product Design
- Duration: 5 minutes presentation + 3 minutes Q&A
- Team Size: 2 participants per team
- Participants will bring their own laptops. WiFi access be provided.
Eligibility:
- Open to students from Grades 9 to 12
- Entry Limit: Maximum 2 teams per school (One team per track).
- One winning team will be selected from each track
Software & Tools:
Participants can use any graphic design software of their choice, such as:
- Adobe Photoshop
- Illustrator
- SketchUp
- Figma
- Other UI design tools
Design Elements: Vector graphics, typography, digital illustrations, and multimedia elements are allowed and encouraged.
Physical Product Designers May Use:
- Sketches (hand-drawn or digital)
- CAD models (TinkerCAD, Fusion 360, SolidWorks, etc.)
- Prototypes (paper models, cardboards, or basic 3D prints allowed if pre-prepared)
Judging Criteria:
- Creativity and Originality: The uniqueness and innovative approach of the design.
- Visual Impact: The overall aesthetic and appeal of the design.
- Functionality: How effectively the design solves the problem and addresses the theme.
- Technical Skill: The quality of execution and proficiency in using design tools.
- Relevance to the Prompt and Theme: Alignment with the given theme and objectives.